Stitched Speech

02/05/2019 in Set 1: Is This a Zombie?
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Stitched Speech
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Author Notes:

Sleepy Steeve
More often than not, monsters aren't the type to hold a conversation with players, sometimes anyone. You can get a good feel for what kind of players you've got around based on how they handle something that's normally hostile not being the aggressor. Having a pack of wolves ignore a party can be more tense than having the wolves just attack if you present it right. If you work it in well, you can build more character to the world through how different creatures behave around your players.